Posts Tagged With: Blair Witch Project
Participatory Reception – First Person Perspective In Horror Films And Video Games, Part 2 (Shelagh Rowan-Legg)
The following is the second installment of a two-part series. The first can be found here. In describing this kind of cinema Craig writes, “when choosing subjectsfor a title, the direct cinema producer seeks out situations that require intense involvement from the focal characters, thus rendering the camera an innocuous…
Participatory Reception – First Person Perspective In Horror Films And Video Games, Part 1 (Shelagh Rowan-Legg)
The film/game creates a kind of avatar for the spectator/gamer, who then becomes part of the story directly.